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Unity WebGL Project - Performance Optimization Help

$30-250 USD

Ολοκληρώθηκε
Αναρτήθηκε περίπου 9 χρόνια πριν

$30-250 USD

Πληρωμή κατά την παράδοση
Mijikai Game Studio is currently seeking a skilled Unity C# Game Developer with Photon Networking Experience. Job is not too complex, it requires you to review our current source code, find and eliminate any performance or networking related bugs. Overall you are assisting with improving our game's performance. Our target platform is WebGL. You can find more details about the project on our Unity Work in Progress Thread: [login to view URL] Please provide your Resume, and/or Portfolio showcasing your experience. Keep in mind this is a fairly low-budget fixed priced project. We ask that you review our release notes, test our game, and provide a proposal of how you can improve the game's performance, and what your quote would be. We have completed most if not all of the mesh data optimizations, and we'll take care of any further mesh data optimizations if suggested or required. We are more concerned about what can be done scripting wise to eliminate any game, networking bugs and performance issues. Development Blog: [login to view URL] Note: I'm very easy going, and very easy to work with as long as you maintain great communication via Skype and Email with daily updates or as required. Thanks for your interest. ;)
Ταυτότητα εργασίας: 8029225

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Hi! I have just over three years experience with C#, Unity and one year with Photon Unity Network in which I implemented in a previous, last major project - adding peer to peer networking as an addition to single player giving users the ability to simply kill (each other), respawn, change weapons, sync animations, sounds and more! It was actually really fun! Although my experience with Photon, like stated, is just under a year, I feel that my ability to independently learn and self-teach accompanied with the drive to further myself and increase my employability makes me advantageous to other freelancers, as not only will I solve your problems but I will help to improve them - I just need a chance to shine! You can view some of my work on my website - [login to view URL] (designed and programmed by me), if you want to see some work that I've done regarding Photon Unity Network please go to this link [login to view URL], I do also have a video, in which upon request I can send. In terms of games performance, the game runs really smooth, on several of my devices - in terms of further optimisation - I'm not sure whether or not you are using the following but could implement - state machines, object pooling, less ray casting, coroutines, reduce the amount of calls to the network and more! - Just need a chance to shine and (obviously) look at your source code, to find areas to improve! Have a good day, regards! Glen Hunter
$244 USD σε 28 ημέρες
5,0 (1 αξιολόγηση)
0,0
0,0

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Σημαία της UNITED STATES
Aventura, United States
5,0
12
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Μέλος από Οκτ 1, 2014

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