As someone well-versed in 3D modeling and animation, with a particular focus on Blender, I believe I can bring a unique perspective to your FPS hand rigging and animation project. Although my past experience isn't specifically confined to first person hand animations, I have a strong understanding of realistic human anatomy and movements. This comprehension will enable me to meticulously bring your new female hand model to life in-game, ensuring that every gesture and movement is as close to reality as possible.
My communication skills are another aspect that sets me apart. In game development, collaboration is crucial, and I understand the value of keeping all stakeholders informed throughout the process. Regular updates, quick bug fixes and effective adjustments based on your feedback are second nature to me, owing to my extensive experience in web development.
Most importantly, my aim in any project is always to create a product that not only meets but exceeds expectations. Just as I strive for a seamless user interface in web design, you can trust me with your game's critical first person perspective hands animatisation needs. With me on your team, rest assured the end result will be an authentic and visually appealing game world that players would want to stay obsessed in.