My project consists of an automation for the game "Lunia" in Devildoom missions (DDX):
Link do Devildoom encontrado no youtube: [login to view URL]
If there is any interest I will send the rest of the prints
-The character is only moved by the arrows "W, A, S, D"
-The mission of the game is to defeat monsters 7, one per floor, each defeated drop a box on the floor and the center is to be caught whenever arise.
-Use item "Endless Rejuvenation Potion" located at 6 numpad shortcut
(this potion impossible character death if HP reaches zero and the character falls to the ground, she gradually recover life if this happens (Note: the character will never get up from the floor to be tipped with HP = 0)).
-Use "Lightning Arrow" skill on enemy monsters, has a debuff is 15 seconds after use, always the debuff disappear again use the ability on monsters.
-When "Lighting Arrow" is unavailable for debuff the subject, use the ability "True Heavenlin Justice" located on the shortcut numpad 9 (when there is less than 3 seconds to emerge the "NPC" not use or Lighting Arrow or Heavenlin True to avoid q this NPC is not defeated because the animation True Heavenlin Justice lasts around 4 seconds.
-40 in 40 seconds you will be an NPC, a monster in the shape of a deformed egg with different colors, each can only be killed with specific skills, put prints depicting the colors and the skills that can kill them. (If the monster is not dead it will remove the buff Endless Potion and bring down the character on the floor).
-When the mission end automatically restart.
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