Need 3D Modeling and Texturing Artist (Maya, Zbrush, Mari & Photoshop)
$30-250 USD
Πληρώθηκε κατά την παράδοση
- Need 3D models and textures.
- Models need to be submitted in Maya file format.
- ability to work with zbrush.
- ability to create photorealistic textures in Mari.
Ταυτότητα Εργασίας: #8885419
Σχετικά με την εργασία
Ανατέθηκε στον:
Thanks for providing me an opportunity to bid on your project. My name is edgar and we have 10 years experience , plase enter to my site and look my work,is my best presentation , if you have a question let me kn Περισσότερα
20 freelancers κάνουν προσφορές κατά μέσο όρο $189 για αυτή τη δουλειά
Hello, We are Shroom Studios specializing in Animation, Vfx and Advertising. We have a pool of some really wonderful and talented artists for 3d Production. We have some really talented artists who have a deep unde Περισσότερα
Hi, We usually take pictures for reference and sculpt them in Zbrush for a high realistic poly model and make the model topology in Maya for rigging and animation. We can show some work done in Zbrush using Skype or Περισσότερα
Hi Character modeler with 10 years of experience in game industry here. I can guarantee a good result in a short time....The only thing that you need to give me is your reference image or sketch. If you also have a bl Περισσότερα
Hi, Hope you doing well I am a PHP Developer, have experience of 4yr in PHP and a vast amount of experience in the area of ecommerce sites. I have accomplished many wordpress projects. I am very capable and willing to Περισσότερα
I am a professional architect and designer with more 5 years experience. I work quickly and efficiently, with attention to detail and the preferences of the customer. Careful design of projects in 3D with a high level Περισσότερα
i am working in 3d field for 8 years professional maya user modeling and rendering i am working with a team so project will be done in no time and very high quality
Experience in 3d design is more 15 years. The high level of performance. Control over the quality and timing.