We are looking for 3 iPhone Developers / Partners.
Experience is a must. Ability to complete projects is a must.
We are planning on releasing 12 iPhone Apps in the next 6 months. We have 4 spec'd and ready to go. Other specs are being developed right now.
Developers / Partners will be paid a 20% of the App Store Revenue. We will spec, design, market the applications. (At this time none of the proposed Apps are Free Apps, but if we require free apps, payment terms will be discussed in advanced.)
Work can start as quickly as this week.
As mentioned above, we expect to roll-out applications every 2-4 weeks. We are not interested in working with time-wasters or developers that are not serious. We are not interested in working with anyone that wants to learn how to develop iPhone apps - we need someone that can *deliver*.
We have a team of 3 testers and 2 project managers waiting to get started. We expect fast coding, fast turnaround, fast communications. We expect communication during EST business hours and weekend.
Developer is responsible for delivering a "packaged app" that we can submit to iTunes Connect.
Developer is required to develop visually appealing, iPhone standard interfaces. We will provide mock-ups.
Developers can use XCode, Appcelerator or Phonegap.
We are demanding but we are willing to share revenue. Realistic Annual earnings expectations are outlined below for a $0.99 app.
5 apps sold per day: $361 revenue share for app developer
10 apps sold per day: $723 revenue share for app developer
20 apps sold per day: $1,445 revenue share for app developer
50 apps sold per day: $3,613 revenue share for app developer
Many apps in the app store sell hundreds and even thousands per day. We are not expecting to hit those sales figures, but if we did:
100 apps sold per day: $7,227
1000 apps sold per day: $72,270
(all $ figures are annual and recurring if the sales numbers remain consistent)
There are easier projects (rss readers, quizzes) and harder projects (push, in-app purchases.) Generally the easier projects will sell less and the developer will be paid less. Generally hard projects will sell more and the developer will be paid more.
We will work with companies or individuals.
All projects will be managed through basecamp.
All developed source code belongs to us.