Build scene & improve FPS for large unity open world project
$30-250 USD
Σε Εξέλιξη
Αναρτήθηκε περίπου 6 χρόνια πριν
$30-250 USD
Πληρωμή κατά την παράδοση
As discussed, milestones:-
1) Create a scene which does away with the object pooling approach (we can do this)
2) Reduce the batching so that it its reducedfrom the current 12,000 to close to 300-500 as per similar setups (either using GPU Instancing, MescCombinerStudio or some other approach)
3) Run the scene so that it performas at a much improved frame rate
Many thanks
John
Hi, how are you?
I've read your requirements.
I 'm very interested in your project's require.
I want to discuss detail in chat and i can do this project.
I've got much experience in 2d and 3d game develop with unity3d and you can find easily our app in google and apple store.
I want to work with you.
if you want hire me, please send a message.
Sincerely.
Hello
How are you doing today?
I am very interesting in your project since I have good experiences in Unity online game development.
You can check my work history here.
I have been using Unity photon server.
UFPS, FPS, 3rd person shooting game etc I have developed before.
Please contact me fore more details.
thank you
Liu