Hello freelancer community,
I am looking for team of Professional programmers/ developers for a 3D browser game.
Two candidate technologies are considered:1) unity3D or 2) Torque Game Engine.
You guys drive which one to be finally chosen because for me they look similar.
Requirements as follows:
- experienced in game developing with either Unity or Torque experience
- with a prove of industrial work
- basic game Physics knowledge
Optionally we may involve a team of your modelers if you have worked with them earlier. Otherwise modelers/texturers will be supplied.
About the game: it's a quest browser based game. The features are: dynamic (e.g. at runtime) misc. data and 3D models load from the web services + interaction with the browser window (i.e. opening new windows). Not very much physical effects expected in a game.
I'm not sure of how much time will it take so I choose 60 days for max and for the budget it's an estimation.
Kindest regards and happy bidding!
I've done extensive work in Unity3d and Torque3d and I have professional licenses for both of them. I'm thinking of Unity3d for this project specifically.
I use Unity for iPhone, Android, Web and other platform games....I teach Unity to major Game Companies. I can definitely help you. Please see my message. Cheers. Kris
I have many years of programming and game-development experience. I have a great deal of experience using Unity3D and developing browser-games with limited resources.
I have well experienced 3D-modelers at hand that can put a great qulity touch tp the game. I have studied a great deal of physics and i have experience with gamerelated physics-engines.
Thanks in advance,
Emanuel Claesson