The most commonly used programming languages and tools for creating video games
Unreal Engine is an Epic Games-created software development environment for people to build and design video games. It offers a complete suite of game development tools made with real-time technology. The suite features world-class toolset and accessible workflows that allow developers to produce cinematic experiences and high-quality games suitable across myriad of platforms, which includes Virtual Reality and Augmented Reality. Developers can use Unreal Engine to leverage their skills in creating games for profit, without the need for additional plug-ins, as the suite offers everything from build to ship. Games developed through Unreal Engine come from a variety of genres, including first-person shooter, MMORPG, Adventure. RPG, MOBA, and many more.Πρόσλαβε Unreal Engine Specialists
I have two separate plugins with different sets of functions inside of the CharacterMovementComponents I'd like to use on one character but have been working primarily in blueprints and lack the C++ knowledge to be able to tell what I'd need to alter and where things would need to go (Or even if this would be possible honestly) to be able to have both sets of functions available from one CMC.
I already have the Blender file of the character that does not have a skeleton I need you to import it correctly into mixamo and animate this character in Unreal with a random mixamo animation :)
Hi, I am starting my PhD and need a push to learn how to use Unreal to simulate Moon and Mars scenarios for in situ resource utilization, automate rover tasks, constriction, modelling assets... I am looking for a long term partner that can build some parts of the project and mentor me to become capable of doing part of it myself. I already split the job in small projects with specific targets. I have an Unreal scenario from NASA ready to learn from. I need to understand all the different aspects of using Unreal for my digital twin application. I need to built some AI and ML to guide assets to perform tasks and demonstrate the important aspects of my project.
Hi, The base character has been built. Most animation of the character will be looked after by our own 3d artist (including character rigging). What we need from you is to create the required environment for the character to perform his animations (character animation will be taken care of by us) and with his actions, the environment should respond. Our artist will do the animation in Iclone and you can take the animation of the character to unreal engine or your preferred application and do the rest of the environment animation. For example, the character will move and open a curtain, so this part of this character will be done by us, but you will need to create that curtain and also animate it so that when the character initiates his animation the curtain also moves .
Ahh, the good old nostalgia I feel when it comes to the F.E.A.R. franchise. I loved this game series, but now it looks outdated by a long shot. F.E.A.R. and its DLC was released to the world in 2006 while F.E.A.R. 2 was released to the world in 2007. Both games were fantastic marvels of software engineering and development. Well, now its time to give them a refresh. A full remaster of both main games and coding the DLC into F.E.A.R. as playable parts is very much needed. Lets take a look at Need For Speed Hot Pursuit Remastered by Stellar Studios. The games DLC was coded into the main game, and is awesome to play. This, along with giving the F.E.A.R. franchise a full remaster is my goal. I would like a talented team of game developers that are experts in the Unreal Engine for both g...
Hello, there is a ready level on UE. This is the detective's office room in the info-punk setting. Need: * Improve the quality of objects * Work out the lighting * Revise the proportions of the room and objects * Complement the visual style of the concept art * Arrange objects on the street outside the room (there are 2 ready-made packs with streets in the desired style, you can simply put them for a beautiful picture) Output file: Project on UE5 with created level
unreal engine file need to put long hair in item and change uniform
We need help to finish our playstation 4 game. Our game is almost ready but we need help with the trophies. This is a really easy and short task for somebody who has already done it. If you have experience about ps4 workflow contact us!
We are working on a 3D Steam release about an A.I who was developed by the Government to be tested on in order to develop a knew technology. The A.I was dropped out of a helicopter into a private island in the middle of nowhere, however, over time the robot gains abilities and clues to find out it's past and stop A.I abuse overall. This project is titled "Project Lia"
This will be part of the first milestone proof of concept in building out multi player game. There will be many phases of this project that will be on going. First Milestone below: POC Phase: Need help packaging default template from unreal engine 5 "Lyra". I ran into issues while packaging the game for IOS and need help deploying to App Store. Also I will want to create peer to peer or dedicated server for multi player. Lyra comes with the game play and settings for multi player by default, I need someone to compile from source code and setup dedicated server OR compile from the engine in the default template and use the peer to peer with EOS (epic online link to Lyra for context: Here is a post I've posted where I describe the initial issues I ran into while ...
I have a project in UE5 that is multiplayer and uses the server client model but I would like to have dedicated servers through Azure Playfab. Currently a player is the host, but I would rather have dedicated servers.
I'm looking for someone very experienced in Unreal 5 to give guidance and support on cinematic sequencer projects. Looking for expertise in character manipulation, camera, socket attachments, and baking physics simulations. This will be a multi-project arrangement so looking for someone with an hourly rate looking to pickup hours here and there.
need it to be all the three character 3d lowpoly and with good cloths and textures The Man character with his lowpolyMagnum and belt ,The baby character ,The Woman character and the cloths should be separated from the body and the characters should be with bones up to the fingers
I am looking for local developers in Islamabad, Pakistan who can build Metaverse for me in Unreal Engine 5
Antique & Contemporary Furniture company is seeking top-notch 3d talent to join our team remotely in creating high quality and accurate fully textured 3d models of our inventory offerings. Requirements - Expert knowledge of clean topology on both low res & hi res geometry - Accurate modeling from photographs and basic dimensions using rotoscoping - Expert knowledge of PBR materials, UV mapping & texture baking - Ability to replicate intricate detail through digital sculpting The contest will be to recreate the piece attached -- file name "item to model". The winner will receive $300 and will also be hired to join our team (on a remote ongoing freelance basis) to create accurate 3d models of our expansive inventory (thousands of pieces in inventory). ...