Mmorpgεργασίες
I’m developing a 2D MMORPG in Godot and I’m looking to commission a cohesive library of hand-drawn, modular skill animations and VFX to support our combat system. The game uses a modular effects pipeline: instead of one giant animation per skill, abilities are assembled from multiple small parts—projectiles, charge-ups, impacts, bursts, auras, shields, expansions, and dissipations—that layer together inside the engine. Across the current design (six class sheets), this comes out to roughly 300–400 individual sprite animations supporting around 150 total skills. Six example assets and a detailed Excel breakdown will be provided. Visually, the game leans toward lively, expressive fantasy: smooth frame-by-frame motion, strong silhouettes, and satisfying ...
I’m developing a large-scale, persistent RPG designed to run entirely inside Telegram, but with the depth and longevity of a full MMORPG rather than a casual bot. The core idea is simple but powerful: every player is permanently defined by fate, not choice yet their path still branches over time. ⸻ When a player starts the game for the first time, a character profile is created and one random base class is assigned from a very very large pool than u can imagine . Players do not choose their base class. That class becomes their foundation for the entire game. As the player progresses and reaches specific level milestones, their base class evolves into advanced classes, forming a multi-stage class progression system. Example: • Mage → Fire Mage → Fire Weaver &bull...
I’m developing a large-scale, persistent RPG designed to run entirely inside Telegram, but with the depth and longevity of a full MMORPG rather than a casual bot. The core idea is simple but powerful: every player is permanently defined by fate, not choice yet their path still branches over time. ⸻ When a player starts the game for the first time, a character profile is created and one random base class is assigned from a very very large pool than u can imagine . Players do not choose their base class. That class becomes their foundation for the entire game. As the player progresses and reaches specific level milestones, their base class evolves into advanced classes, forming a multi-stage class progression system. Example: • Mage → Fire Mage → Fire Weave...
I’m developing a large-scale, persistent RPG designed to run entirely inside Telegram, but with the depth and longevity of a full MMORPG rather than a casual bot. The core idea is simple but powerful: every player is permanently defined by fate, not choice yet their path still branches over time. ⸻ When a player starts the game for the first time, a character profile is created and one random base class is assigned from a very very large pool than u can imagine . Players do not choose their base class. That class becomes their foundation for the entire game. As the player progresses and reaches specific level milestones, their base class evolves into advanced classes, forming a multi-stage class progression system. Example: • Mage → Fire Mage → Fire Weav...
MMORPG Engine Enhancement in C++ / DirectX 11 Project Description I have a functional MMORPG game under development, mostly migrated to C++ with DirectX 11. I am looking for an experienced professional to implement specific improvements to the engine, focusing on performance, resource organization, and modernization of the graphics and audio pipeline. Scope of Work The project consists of the following main tasks: Implement support for reading .DDS files for textures, replacing or complementing the currently used formats. Implement support for .OGG audio files, integrating them correctly into the game's sound system. Maintain compatibility with current 3D model formats (already existing in the project). Implement the use of Texture Atlas (Sprite Sheet) for interfac...
Our browser-based, text-driven MMORPG is still sitting on a legacy PHP 7 codebase with no underlying framework and zero automated tests. My immediate goal is to modernise everything to PHP 8, spin it up on our current hosting account, and prove that the game runs end-to-end—including its payment gateways, social-media login flow, and a handful of custom API calls. Once the upgrade is stable and deployable, I expect a steady stream of follow-on tasks: refactoring legacy modules, tightening security, maybe introducing tests or lightweight CI, and adding new game features. Think of this first milestone as the gateway to an ongoing collaboration. Acceptance criteria for the opening milestone: • Entire codebase executes without PHP 8 deprecation or fatal errors • Game...
desenvolvimento completo: mmorpg 2d mobile plataformas: android + ios engine: unity + ummorpg 2d + mirror networking orçamento: $1,500.00 – 3,000.00 USD (negociável) Prazo: [2-4 ] meses Localização: Remoto (Brasil preferencial) SOBRE O PROJETO Preciso de um desenvolvedor unity experiente para criar um mmorpg 2d mobile completo e funcional. O projeto deve ser entregue 100% operacional com todas as mecânicas implementadas. Eu fornecerei apenas sprites customizados, história e mapas. Todo o resto deve estar pronto para uso imediato. O que será entregue sistema de múltiplos servidores regionais (na, eu, sa, etc.) 3 Classes jogáveis (Guerreiro, Arqueiro, Mago) Sistema de combate completo (auto-attack, ...
I’m upgrading my already-playable MMORPG from placeholder graphics to a cohesive retro look and need a complete suite of brand-new pixel art. The project covers three fronts: 2D-PLATFORMER • Character sprites – hero classes, common NPCs, and at least five enemy types, each animated for idle, walk, attack, hurt, and death. Base frame size: 64 × 64, supplied as trimmed sprite sheets plus the original Aseprite files. • Environment tiles – 16 × 16 tilesets for grasslands, dungeons, and towns, including animated details (water, torches). Please group them into a single atlas ready for Tiled. • UI elements – health-mana bars, inventory panels, skill icons, and dialogue windows, all retaining the same limited 32-color palette used ...
I’m building a 2-D side-scrolling MMORPG and need a small cast—no more than five—original, chibi-style player characters. The aesthetic is intentionally simple and minimalistic: clear silhouettes, flat colours, just enough shading to pop against varied backgrounds. Each finished character should arrive as a transparent-background PNG sprite sheet ready for Unity, Godot or similar engines. We can finalise the exact frame list together (idle, run, jump, basic attack are my starting point), but consistency in canvas size and pivot placement is essential so the art drops straight into my existing animation controller. Please create all art at true pixel scale; no scaling filters or AI up-resing. You’re free to work in Aseprite, Photoshop, Krita—whatev...
We are seeking an experienced mobile game developer to build a fully-functional multiplayer role-playing game for iOS and Android platforms. This is a complete mafia-themed online multiplayer game with extensive social features, combat systems, economy mechanics, and 20+ interconnected game systems. **Important: All game assets, UI elements, sprites, animations, and design files are completely ready and organized. You will focus purely on implementation and backend development.** ## Reference Gameplay Video Please review the gameplay mechanics and features here: This video demonstrates the expected gameplay, UI interactions, and overall game flow. ## Assets Provided (Ready to Use) We provide a complete asset package requiring zero design work: **Visual Assets:** - 3,461 PNG sprite ...
I need the complete multiplayer front-end and back-end for a 2D side-scrolling MMORPG built in Unity2D. The game will run on dedicated servers, so everything you write has to be fully authoritative, handle hundreds of concurrent players per shard, and remain easy to scale or spin up across additional machines when population grows. Core gameplay features you will wire up on both client and server include a Quest System and Guilds/Clans as the backbone of player progression, plus trading, personal and shared storage, time-limited gameplay events, an in-game shop with virtual currency, and a real-time chat channel set. Smooth state-sync, hit detection, anti-cheat checks, persistent account data, and graceful reconnection logic are essential. I am working in the latest Unity LTS with...
A recent game patch broke my in-house radar utility for a PC-based MMORPG. The program, written in a mix of C++ and C#, now refuses to launch; it either crashes at startup or hangs before the main window appears. All was stable before the update, so I suspect the patch shifted memory structures or introduced new anti-tamper checks, but I have not yet confirmed the exact cause. I need someone comfortable debugging hybrid C++/C# desktop applications that hook into running games—memory reading, pointer scanning, WinAPI or DirectX overlays, that sort of work. Your task is to trace the failure, adjust any offsets or compatibility layers the patch disrupted, and get the radar loading reliably again on Windows. Acceptance criteria: • Application starts without crashing on th...
I’m ready to turn a long-term vision into a fully-playable Roblox MMORPG set in a medieval-fantasy universe. The core of the project is a genuinely challenging leveling curve spread across multiple, distinct maps. Gameplay pillars • Competitive PvP that feels skill-based, not pay-to-win. • A questing loop that rewards exploration and grinding, with solo progression at its heart—no dense story cutscenes, just tasks that push players toward new regions and tougher mobs. World design I need at least four sizeable biomes to start: deep forests, perilous mountains, scorching deserts, and scattered island chains. Each map should have its own enemy tables, resource nodes, and environmental hazards, with room to expand later into additional zones. Core s...
I am looking for a skilled graphic designer to create high-quality, eye-catching advertising assets for my MMORPG game Rangard. The goal is to produce visually striking creatives that attract attention, engage potential players, and perform well in Google Ads campaigns. Here is the link of the game: What I Need: You will design a set of promotional images in various standard Google Ads sizes. The creatives should highlight the fantasy MMORPG theme of Rangard and visually communicate action, adventure, and immersive gameplay. Requirements: High-quality, polished designs optimized for performance in paid advertising Multiple formats/sizes, including at minimum: 300×250 336×280 728×90 300×600 160×600 320×100 468×60
necesito crear ítems para mi juego, monstruos y enemigos, un sistema de selección de clases que se pueda elegir entre personaje femenino y masculino, 4 clases 1 aquero, 1 mago 1 healer y un espadachín, se va a tratar de un mmorpg, skills animaciones en general, efectos y aspecto gráfico, un sistema de loot donde al matar los enemigos soltara loot, me gustaría que los personajes itens y monstruos sean basados en un juego llamado With Your Destiny lanzado en 2003. solo voy a querer de momento itens del tipo equipable, armas amuletos joyas armaduras etc, también pociones e itens consumibles, tipo itens consumibles de aumento de dano y vida y xp que estan en el juego, si quieren saber cuales son yo podría mandarlo, me gustaría crea...
Ich brauche ein kleines Windows-Tool, das mir in meinem MMORPG die manuelle Tastenrotation abnimmt. Konkret soll das Programm wie ein Makro arbeiten und automatisch die Skills auf den Tasten 3 – ß sowie STRG + 3 – ß (je nach zuvor gewähltem Charakter-Profil) nacheinander auslösen. Wichtig dabei: Sobald der Gegner einen bestimmten Debuff trägt, den ich vorab definiere, darf der zugehörige Skill nicht mehr ausgelöst werden, bis der Debuff verschwunden ist. Die Anwendung soll eine schlanke GUI bieten, in der ich • mehrere Charakter-Profile anlegen kann (Tastenfolge, Skill-Namen, zu ignorierende Debuffs) • Debuffs per Drop-down oder freiem Text eintrage • Start/Stopp-Hotkeys festlege und den aktuel...
Hello, I need a custom icon set for my Blade Master MMORPG game server, based on the reference image I will provide. Details: Purpose: In-game use (inventory slots / interface). Style: Fantasy / action — matching the Blade Master / MMORPG style (similar to Metin). Icons Needed: Gems: 5 types — Purple, Green, Dark Red, Blue, Orange Each gem should have 2 versions: Basic form Upgraded form (same color, but shinier and more detailed , biger). Shards: 3 types — White, Pink, Blue (one version each). Total: 13 icons (10 gems + 3 shards). Slot Size: 32×32 pixels (must fit perfectly in an inventory slot). Format: PNG or TGA. Design Style: Clear, shiny, and easy to recognize — no aura or glow effects. I will attach a reference image showing...
Knight Online Oyununun Unity ile Mobil Sürümü - Orijinal İçerikli Tam Kopya Proje Açıklaması: Merhaba, Bu projede, klasik MMORPG "Knight Online"ın orijinal sunucularındaki (Official Servers) tüm içeriğiyle birebir aynı olacak şekilde Unity motoru kullanılarak mobil cihazlar (iOS & Android) için baştan sona yeniden yaratılmasını talep ediyorum. Oyun mekaniği ve içeriği değiştirilmeden, sadece mobil platforma uyarlanacaktır. Temel Proje Gereksinimleri: Orijinal İçeriğe Sadık Kalınarak Mobil Uyumlu Geliştirme: Oyun, Unity'de sıfırdan kodlanacak ancak orijinal Knight Online'ın tüm içeriği korunacak. Aynı Kalacaklar: Tüm Eşyalar: Orijinal oyundaki tüm zırhlar (Chitin, Shell...
I’m building a combat-driven, PvP-focused MMORPG in Unity and need help turning the design documents into a playable, server-authoritative experience with a realistic visual style. The heart of the game is competitive real-time fighting, so hit detection, animation canceling, ability queues, damage calculation, and fair matchmaking all have to feel razor-sharp. Social features matter just as much. Players will form guilds, maintain friend lists, and communicate through global, guild, and private chat channels. Each of those systems must integrate seamlessly with the core gameplay loop and persist correctly between sessions. To keep the collaboration clear, here’s what I need delivered: • Core real-time combat system (skills, cooldowns, ranged & melee, blockin...
Hello, I own a hosting plan and domain () and I need a professional website for my game Blade Masters. The website should be responsive (desktop + mobile), visually appealing, and easy to navigate. Important Note Our game Blade Masters is inspired by the MMORPG game Metin2. This means designers can use Metin2-style visuals (fantasy, oriental, ancient warrior theme) as a reference when searching for artwork, banners, or ideas online. Core Requirements Design & Theme: Dark theme with black and gold as the primary colors. Text displayed in white for readability. Animated visuals and smooth effects, especially in the homepage banner. Multilingual Support: Website must support: Arabic, English, German, Turkish, Spanish, Italian, Russian, Chinese, Japanese, Korean. Easy
untiy developer to finish a game for android and ios mmorpg
I'm looking for a unique church website that combines spiritual nourishment with MMORPG gaming. The site should function like an internet cafe where users can engage in worship and gaming simultaneously. Requirements: - Sections for Sermons and Teachings, Event Calendar, and Donation Platform - Integrated MMORPG games with a church-themed twist - Interactive quests, monster fights, and socializing opportunities Ideal Skills: - Experience in web development, particularly for gaming or community sites - Familiarity with MMORPG mechanics and design - Strong UI/UX skills to create an engaging, church-like atmosphere - Familiarity with social media coding looking for a big server where you share photos and stuff too. a meeting place that you can have fun and learn ab...
I have a full-scale MMORPG ready to enter the Arabic-speaking market and I want every in-game string, menu, quest description, NPC dialogue, item name and system message translated and culturally localized. Nothing should remain in English, so the job covers the entire text database—in total, several hundred thousand words spread across CSV and JSON files. Because immersion is vital, I am looking for a linguist who not only delivers flawless Modern Standard Arabic but also understands gaming jargon, community slang, and the narrative tone typical of large online worlds. Consistency across skill names, UI labels and lore terms is critical; I will provide a master glossary and expect you to expand and maintain it as we go. The files are organized per module (UI, tutorial, ques...
I'm seeking a skilled pixel artist to create custom character sprites for my MMORPG project using Intersect Engine. Requirements: Style: 2D pixel art Characters: 1 main character Animations: Idle (standing) Walking (up, down, left, right) Running movement Attack (melee + ranged) I will provide example videos for style and animation guidance. Ideal Skills and Experience: Proficiency in 2D pixel art Experience with character animation Familiarity with MMORPG asset requirements Ability to follow provided examples closely Please include a portfolio with relevant work.
I'm seeking skilled experts in C++, Java, and Python with a strong understanding of MMORPGs to develop an automation solution for in-game tasks. Ideal Skills and Experience: - Proficiency in C++, Java, and Python. - In-depth knowledge of MMORPG mechanics and client architecture. - Experience in reverse engineering and automation of game clients. - Strong problem-solving skills and attention to detail. If you have the expertise to bring this project to life, I would love to hear from you!
Є код серверної частини старенької mmorpg, написаний на perl. Потрібно оцінити чи код працює, тестово запустити цей сервер та створити детальну інструкцію по його запуску, встановлення залежностей і т.п.
Necesito un launcher similar a los juegos mmorpg, tipo lol, mu, eden eternal, albion, que lea el archivo. Exe pueda actualizar los archivos del juego.
I'm looking for an experienced game developer to create a browser-based MMORPG with a mafia theme. The game should be engaging and feature rich. Key requirements include: - Graphical Interface: Design and develop a stylized, moderately detailed graphical interface. - Game Mechanics: Implement crime-related actions (heists, assassinations, smuggling) with flash animations. - Admin Panel: Create a comprehensive admin panel for managing game assets and player data. Ideal Skills and Experience: - Strong background in game development, particularly MMORPGs. - Proficiency in graphic design for interactive game elements. - Experience with flash animations. - Ability to develop robust admin panels for game management. - Familiarity with cross-browser compatibility. Please includ...
I'm in need of a skilled professional to develop a scraping and automation solution for gathering both text and images from MMORPG websites. The primary goal is to use this data for real-time monitoring purposes. Key Requirements: - Scrape both text and images from MMORPG websites - Implement automation for continuous data collection - Ensure data is processed for real-time monitoring - Maintain data accuracy and integrity during scraping Ideal Skills and Experience: - Proficiency in web scraping tools and techniques - Experience with automation processes for data collection - Strong understanding of MMORPG platforms and data structures - Ability to handle large volumes of data efficiently I'm looking forward to collaborating with someone who can deliver a...
Project Description – FlyFF Private Server Setup & Debug Hi, I’m working on setting up a FlyFF v15 private se...Server • Validating database access using SQL Server Native Client 11.0 • Making sure the full server boots correctly with no log or connection errors • Optional: Help compile the Neuz client in Visual Studio 2022 (C++) ⸻ Required skills: • C++ / Visual Studio (VS 2019/2022) • Microsoft SQL Server / ODBC setup (32-bit and 64-bit knowledge) • Experience with FlyFF server files or other MMORPG emulation projects • Fluent in debugging connectivity and config file logic ⸻ I’m technical enough to follow guidance and test things — I just need a pro to unlock the remaining issues. Let me know your exper...
Project Description – FlyFF Private Server Setup & Debug Hi, I’m working on setting up a FlyFF v15 private se...Server • Validating database access using SQL Server Native Client 11.0 • Making sure the full server boots correctly with no log or connection errors • Optional: Help compile the Neuz client in Visual Studio 2022 (C++) ⸻ Required skills: • C++ / Visual Studio (VS 2019/2022) • Microsoft SQL Server / ODBC setup (32-bit and 64-bit knowledge) • Experience with FlyFF server files or other MMORPG emulation projects • Fluent in debugging connectivity and config file logic ⸻ I’m technical enough to follow guidance and test things — I just need a pro to unlock the remaining issues. Let me know your exper...
I'm looking for an experienced game developer to create a Dragon Ball-themed MMORPG focused on exploration and quests. The game will feature turn-based combat and should be available on PC. Key Requirements: - Design expansive, immersive worlds for exploration - Develop engaging quest lines and story-driven content - Implement a strategic, turn-based combat system - Ensure compatibility and optimize performance for PC platforms Ideal Skills and Experience: - Proven experience in MMORPG development - Strong background in turn-based combat mechanics - Expertise in world-building and quest design - Proficient in PC game optimization and development If you have a passion for Dragon Ball and a track record of delivering high-quality MMORPGs, I’d love to see your prop...
I'm looking for an experienced game developer to create a PC MMORPG using Unity. This game will feature: - PvP battles - Guilds and alliances - Crafting system - Real Money Auction House - Dungeon Finder System - Pet Battle System - Talent Tree System - Spell Book System - Skill System for Attacking and Healing Additionally, you will need to create: - An in-game web shop for item packs, XP, and character boosts - A website for registration and subscription payments Ideal candidates should have: - Strong background in Unity development - Experience with MMORPG mechanics - Knowledge in setting up secure payment systems - Ability to implement complex game systems Please provide examples of similar projects you have completed.
...Project Title: Design a Landing Page (HTML/CSS) Inspired by a Dark Fantasy MMORPG Theme Objective: Create a fully responsive HTML and CSS landing page based on the visual layout, structure, and design cues of the provided image reference (attached separately). Scope of Work: Develop clean, well-commented HTML5 and modern CSS3 code Recreate the full layout and structure as seen in the reference image (header, main banner/hero section, navigation menu, feature blocks, call-to-action button, and footer) Use the same images and visual style where applicable (provided or extracted from reference) Ensure font styles, colors, gradients, and shadows replicate the look in the image Design must reflect a fantasy/MMORPG aesthetic with attention to immersion and atmosphere Ens...
...game UI projects in portfolio • Fantasy/medieval game experience preferred • Understanding of F2P mobile game mechanics (energy, IAP, progression) • Photoshop/Figma expertise with clean file organization • Mobile-first design approach with touch interface understanding Bonus Points: • Godot engine experience (asset creation workflow) • Pixel art UI integration experience • WoW or similar MMORPG visual style familiarity • Casino/slot game UI knowledge • Gaming industry background Project Details Timeline: 2-3 weeks from project start Budget Range: $400-600 USD (negotiable based on experience and portfolio quality) Communication: English, regular check-ins via Freelancer messaging Revisions: Up to 2 rounds of major revisions inc...
I'm looking for a skilled developer to create a comprehensive macro for an MMORPG on PC. The macro should perform the following actions: - Automated farming: Efficiently gather resources and items. - Skill rotation: Execute optimal skill sequences for maximum effectiveness. - Auto-healing: Automatically heal during battles to sustain health. Ideal skills and experience: - Experience with MMORPGs and understanding of game mechanics. - Proficiency in macro development and scripting. - Familiarity with anti-cheat systems to ensure the macro is undetectable. Please provide examples of similar work done and ensure the macro is customizable for different scenarios. I would like to request a game macro project. The goal is to use YOLO to detect in-game objects (monsters), and whe...
I am seeking a highly skilled and patient modder with expertise in Star Wars: The Old Republic (SWTOR). The goal is to create a mod or tool that allows players to spawn specific items, such as retired clothing pieces, purely for cosmetic purposes. This mod should not provide any unfair gameplay advantages but rather focus on enhancing customization options. As I am not experienced in this area, I would appreciate guidance from the expert on the best approach to achieve this. The ideal candidate will have extensive knowledge of SWTOR’s game files and features, as well as experience in creating similar mods or tools for MMORPGs. Key Requirements: - Expertise in game modding, particularly for MMORPGs like SWTOR - Ability to create functional and user-friendly tools or mods - Excellent...
Project: Full-Stack Developer for Gaming Website I'm looking for a full-stack developer to create a gaming website with both an admin panel and a user panel. Key Features Needed: Website menu with: Registration page Change password Password recovery Other standard user options Admin panel to manage users and site features User dashboard/panel Top-up page with automatic payment processing Preferred: GCash or any other reliable method to receive PHP (Philippine Peso)
...experience; Fluency in English (C2 or native speaker); Professional working proficiency in Chinese (oral); Excellent verbal and written communication skills and open to constructive criticism; Strong attention to detail and a deep love for gaming; Passion for Science Fiction. BONUS: Professional experience in game design; Professional experience in creating game lore or quests; Familiarity with MMORPG games; Experience in scripting, such as Python or Lua. We strive to put autonomy, frequent feedback, appropriate challenge, and constant improvement into our day to day work. These are all things that make video games fun - and they also make a great work experience....
I'm developing CHAIN/BREAK: Ascension, a fast-paced multiplayer action MMORPG on Roblox, and I need a dedicated team to bring this vision to life. Roles Needed: - 2 Animators for combat and class move animations. - 3 Builders to create dark and eerie fantasy dungeons and PvP arenas. - 2 GUI/VFX Designers for UI and in-game effects. Payment is based on revenue share from Robux earnings, with percentage splits determined by contribution. Ideal Skills and Experience: - Proven experience in game development roles. - Strong portfolios showcasing relevant work. - Excellent communication and teamwork skills. - Serious commitment and active participation. If you're interested, please send me a DM with: - Your role - Work samples - Availability - Discord ID
Hola, Estoy buscando desarrolladores o empresas de desarrollo de videojuegos, concretamente para desarrollar un juego 2d mmorpg estilo tibia para PC y Android sobre el motor de videojuegos Godot. No tengo experiencia en programación pero tengo toda la lógica, mecánicas del videojuego definidas y me gustaría saber si alguien que me pueda presupuestar el proyecto, y en caso de que me cuadre la cifra, ponernos manos a la obra! Gracias de antemano Saludos
I need an experienced developer to create a robust game server. Requirements: - Choose game type (MMORPG, Shooter, Survival) - Specify platform (PC, Console, Mobile) - Implement key functionalities: - Player statistics tracking - Matchmaking system - In-game chat Ideal Skills and Experience: - Proficient in server-side programming - Experience with game server architecture - Familiarity with networking and database management - Strong problem-solving skills Please provide examples of previous work.
I'm looking for a skilled Community Manager to engage and moderate our MMORPG gaming community. Your role will be crucial in fostering a positive environment for our players. Key Responsibilities: - Daily engagement with the community - Moderating posts and discussions to ensure a respectful and inclusive atmosphere - Setting up and managing Discord servers (with provided guidance) Ideal Skills: - Proven experience in managing gaming communities, particularly MMORPGs - Strong communication skills in Thai and English - Proficient in Discord setup and management - Problem-solving skills with a proactive attitude A passion for gaming and community building is essential.
I need an experienced developer to create a robust game server. Requirements: - Choose game type (MMORPG, Shooter, Survival) - Specify platform (PC, Console, Mobile) - Implement key functionalities: - Player statistics tracking - Matchmaking system - In-game chat Ideal Skills and Experience: - Proficient in server-side programming - Experience with game server architecture - Familiarity with networking and database management - Strong problem-solving skills Please provide examples of previous work.
untiy developer to finish a game for android and ios mmorpg
I need to create a new website for my mmorpg game. I already have an old version of a website that worked well with PHP 5.4 with all the necessary information. So we will take a new template that I already have and adapt it with the information from the old website, to make it an updated website.
I'm looking for a skilled professional to integrate my 3D character assets into my MMORPG kit. This will involve setting up character models, animations, and visual effects for my player characters. Key Responsibilities: - Integrate character models from my 3D character assets into the MMORPG kit. - Set up corresponding animations for these player characters. - Implement visual effects to enhance the gaming experience. Ideal Skills and Experience: - Proficiency in working with MMORPG kits. - Extensive experience with 3D character asset integration. - Strong understanding of animation sequences and visual effects. - Ability to deliver high-quality work within a set deadline.
I'm looking for a skilled 3D artist to create a highly detailed, fantasy-inspired 3D model of a dagger, based on my provided concept image. The style should be semi-stylized, similar to what you’d find in games mmorpg – a blend of realism with artistic flair. The model should include: Glowing elements (especially the blade edges and core) Magical particle effects (light mist or sparkles) A bloom green aura around the weapon A blade shape that looks slightly mystical or ethereal Key Requirements: High poly/detail level with intricate features Experience in stylized/fantasy game asset creation Proficiency in glow and particle effect implementation Ability to closely follow the visual reference (image will be attached) Ideally delivered in a format compatibl...
Παρακαλούμε Κάνε Εγγραφή ή Κάνε Είσοδο για να δεις λεπτομέρειες.
We are working on an open-world MMORPG project set between 1800-1900, and we are looking for a skilled designer who can create historically accurate 3D clothing models using Marvelous Designer. ? Project Details: Game Type: Open-world MMORPG Time Period: 1800-1900 Style: A Western-America atmosphere, but featuring clothing from various regions around the world Delivery Format: Marvelous Designer project files + OBJ/FBX ? We need a total of 200 clothing models, divided into four main regions: 1️⃣ Asia (China, Japan, Korea, India, Turkic Steppe) 2️⃣ Europe (Industrial Revolution, Aristocracy, Working Class) 3️⃣ Ottoman, Middle East & Africa 4️⃣ America (Wild West & Native American Culture) ✔ The clothing models will include: Pants Shirts Dresses Boots Bags Armor Acc...